oh man that was so helpful
That's the kind of stuff that should be err.. easily found everywhere! I would've never guessed...
So I'm guessing the command tells the deform sop to start looking for the bones two levels up?.. That would be:
/obj/subnet/char_body/deformSOP/../..
right?.. which is..
/obj/subnet/
Well I just tested it and it works like a charm, thanks so much for the help
Tiago
EDIT: I see your point MCronin... The OTL's seem like a very nice feature, I saw it at siggraph and I thought it was something I'd definately use.. Just had some problems getting it to work right, the tutorials at sidefx only describe creating otl's for much simpler stuff.. I'd never know about the opfullpath thing.. I was messing around on the Skeleton Root field, but couldn't find a way to make it work!
Thanks a lot guys!!