Random link of interest
#1
Posted 18 September 2009 - 01:18 PM
For those interested in low-level raytracing performance, a comparison of acceleration structures.
http://bwfirt.sourceforge.net/
++odforce guy, and supervisor @ r+h, jiversen-at-rhythm
odforce g+ page: https://plus.google.com/103473736257525043693
#3
Posted 19 September 2009 - 10:00 AM
http://ompf.org/forum/index.php
Folks brewing their own raytracers. Most of it is over my head but I still find it interesting.
2) ???
3) Profit!
#4
Posted 25 March 2010 - 01:09 AM
http://physbam.stanford.edu/~fedkiw/
And this is looks pretty cool as well. That's what we need!
http://www.cs.bris.a...rs/i3d_2009.pdf
Edited by Macha, 25 March 2010 - 01:39 AM.
#5
Posted 30 November 2010 - 03:40 AM
There is a behind the scenes where you can see a few glimpses of Houdini being used in particles and fractures simulations.
LINK CG Channel
My blog
#6
Posted 14 February 2011 - 12:14 AM
Just wanted to share it with you guys.
#7
Posted 14 February 2011 - 12:52 AM
Edited by Marc, 14 February 2011 - 12:55 AM.
done!
#8
Posted 16 February 2011 - 02:09 PM
http://www.jupiter-j...ffects/surfs-up
#10
Posted 18 February 2011 - 09:55 AM
http://tinyurl.com/4bxdqv3
Fun with math ...
You are no age between space
#11
Posted 20 February 2011 - 03:19 PM
...[generating not only a]... linear and multilinear algebra, but also vector and tensor algebra, screw algebra, the complex numbers, quaternions, octonions, Clifford algebra, and Pauli and Dirac algebra.
[...]
Here then is a geometric calculus par excellence. We hope you enjoy exploring it.
Wait no longer, forget the old vector algebra, use Grassmann algebra!*
http://sites.google....mannalgebrabook
*at your own peril
Edited by Macha, 20 February 2011 - 05:00 PM.
#12
Posted 21 February 2011 - 08:12 AM
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