a little project I've been working on.
the plane is modeled in Houdini, i used HOT for the wide ocean and Naiad for the fluid sims and spray.
all the passes are rendered with PBR. comped in Nuke.
render times:
all rendered at 1080p
plane between 9mins and 20 mins a frame
white water(splash ballistics) between 4mins and 8mins a frame
forground ocean(sim'd fluid) between 15mins and 20mins a frame
background ocean(HOT) between 9mins and 15mins a frame
render times vary due to different render farm machines












