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Car rig in dop


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#1 evgen

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Posted 04 March 2012 - 08:10 PM

Hello. Is it possible to create simple 4 wheels rig in dop? I try many of existing constraints , but this task isn't clear to me. Any ideas? Thanks
With respect,
Evgeniy Bazurov
Evgen3d.com

#2 nord3d

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Posted 05 March 2012 - 01:17 AM

Hi.
There was a topic about "car in DOPs":
http://forums.odforc...82-car-in-dops/
But the example posted there is in old format, so I can not open it properly and so I made my own setup. It is very basic, but I hope, may be useful for something...
(Scene in H12)
Attached File  CAR_test01-16(bullet).hipnc   319.39K   51 downloads
Attached File  Screenshot-29-01.png   71.39K   16 downloads

Edit: As it turned out, it work with Bullet pretty good, so I replace a .hip file.

Edited by nord3d, 05 March 2012 - 01:32 AM.


#3 evgen

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Posted 05 March 2012 - 01:58 AM

Thanks, Alexey. Thats what i need.
With respect,
Evgeniy Bazurov
Evgen3d.com

#4 nord3d

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Posted 05 March 2012 - 12:41 PM

I'm glad I have could help you.

There is a problem for me that I don't know how make local torque force in DOP. When using Uniform Force, like in this setup, it applying in the World Space. So if the car turns, the wheels start to revers.

Attached File  CAR_test01-17.hipnc   319.4K   32 downloads
Attached File  Screenshot-31-01.png   21.99K   13 downloads




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