Demystify Archviz in Houdini
Started by neonbulbs80, Mar 11 2012 04:19 AM
32 replies to this topic
#25
Posted 06 December 2012 - 07:50 AM
very nice renders, thanks for sharing!
#26
Posted 08 December 2012 - 05:30 PM
@count_bobby : Wow, those are great renders. Thanks for sharing them. Hope you can find and share to us render settings and light rigs that you used for those images.
I've done the final lighting and add up several objects for composition, still a bit more work to be done by adding up more objects and volumetric pass. Any suggestions are welcome
Cheers..
I've done the final lighting and add up several objects for composition, still a bit more work to be done by adding up more objects and volumetric pass. Any suggestions are welcome
Cheers..
#27
Posted 11 February 2013 - 06:12 AM
count_bobby, on 02 December 2012 - 02:03 AM, said:
Just came across this dicussion and was instantly attracted because I love to do archviz in Houdini. I am not very good at it, just love to do it with Houdini. Two older archviz renders, all pbr in Houdini. At the Moment I can´t remember the exact settings, maybe I will try to find the scene files today.




WOW, nice renders!
I also would love to hear about those render settings and rendertimes.
Thanks for sharing the images.
Edited by Mzigaib, 11 February 2013 - 06:12 AM.
Michel M. Zigaib
___________________________________
VFX TD
___________________________________
VFX TD
#28
Posted 11 February 2013 - 10:14 AM
Sorry for the long delay. Had some work to finish first. The next days I will have some time to look into the old files and hopefully wil be able to post some settings.
#29
Posted 11 February 2013 - 10:15 AM
Awesome!
Michel M. Zigaib
___________________________________
VFX TD
___________________________________
VFX TD
#30
Posted 11 February 2013 - 01:42 PM
neonbulbs80, on 08 December 2012 - 05:30 PM, said:
Any suggestions are welcome 
What about adding some "dirt", maybe some procedural scratches to the car's bumpers, dice corners, floor...
Looking really good!
Cheers
Toronto - ON
My Houdini playground
My Houdini playground
#31
Posted 12 February 2013 - 12:19 AM
nice work,
hope houdini can replace 3dmax & vray one day
hope houdini can replace 3dmax & vray one day
#32
Posted 15 February 2013 - 01:52 AM
Ok, I found the old file of the restaurant scene. Rendered with PBR, 16 Pixel Samples / 4 min and 9 max Samples / Noise Level at 0.4 / Diffuse Limit set to 2
Lighting is one HDRI and several area lights in the windows and one in the room right of the camera, no portals. One direct light works as a sun. I rendered out the walls also as a matte to brighten them up a bit in post.
Render time at about 30 min on an 8-core machine
I was not able to find the kitchen scene though, but as i recall the render settings where almost the same as in the restaurant szene. One area light in the window and one bigger area light behind the camera. The render times I can´t remember, but I doubt that it was more than 30 min either.
I am planing to work on a new archviz szene and to post the WIP but as I do not want to hitchhike this post I will open a new topic for this.
Lighting is one HDRI and several area lights in the windows and one in the room right of the camera, no portals. One direct light works as a sun. I rendered out the walls also as a matte to brighten them up a bit in post.
Render time at about 30 min on an 8-core machine
I was not able to find the kitchen scene though, but as i recall the render settings where almost the same as in the restaurant szene. One area light in the window and one bigger area light behind the camera. The render times I can´t remember, but I doubt that it was more than 30 min either.
I am planing to work on a new archviz szene and to post the WIP but as I do not want to hitchhike this post I will open a new topic for this.
#33
Posted 15 February 2013 - 04:09 AM
Thanks for the info! it's going to be really helpful, don't exitate to share more.
Michel M. Zigaib
___________________________________
VFX TD
___________________________________
VFX TD
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