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Simple VEX


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#1 psynine

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Posted 27 April 2012 - 10:55 AM

I've got a very simple question.


How do you modify point position of a simple line through VEX.



For example...    make a line with 10 points.

Pipe that through a VEX function and apply noise.


This may seem simplistic but my brain is not pulling this out of my tail today.

#2 kubabuk

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Posted 27 April 2012 - 11:07 AM

Sure, that's actually one of the things vex performs really well.
Example attached:

Attached Files



#3 psynine

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Posted 27 April 2012 - 12:54 PM

View Postkubabuk, on 27 April 2012 - 11:07 AM, said:

Sure, that's actually one of the things vex performs really well.
Example attached:


Sweet.  But what if I want to apply the noise to say a circle and only apply the noise in the ZX plane?

Edited by psynine, 27 April 2012 - 01:31 PM.


#4 kubabuk

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Posted 27 April 2012 - 01:34 PM

View Postpsynine, on 27 April 2012 - 12:54 PM, said:

Sweet.  But what if I want to apply the noise to say a circle and only apply the noise in the ZX plane?
set Y to 0.

#5 psynine

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Posted 27 April 2012 - 01:43 PM

View Postkubabuk, on 27 April 2012 - 01:34 PM, said:

set Y to 0.


That doesn't actually work though.  Look at my modified file.

What am I missing?

Attached Files


Edited by psynine, 27 April 2012 - 01:43 PM.


#6 mantragora

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Posted 27 April 2012 - 02:47 PM

Attached File  noiseVop3.hipnc   85.77K   44 downloads
magic happens here... sometimes

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#7 psynine

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Posted 27 April 2012 - 03:05 PM

View Postmantragora, on 27 April 2012 - 02:47 PM, said:



Ahhh....   (facepalm).


Thanks Mantra.




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