How in Houdini we can reduce the keys on baked animation and preserve the shape on the curves.I couldn't find anything like that in the channel editor.Is there a simple way to do that?In Softimage this is called Fit curves and in SI2013 autodesk changed to Simplify curve.
Another question. Is there anything close to animation layering in Houdini?I tried takes and chops but is just not the same and doesn't really work if you want to animate with layers...For example how would go and tweak baked motion capture data animation on character.I will be happy to hear for some workarounds.
I am Softimage user and lately I am trying to stay away from autodesk
Thanks for your help!










