Jump to content


A Object Reflection Issue


  • Please log in to reply
No replies to this topic

#1 Lyonz

Lyonz

    Initiate

  • Members
  • PipPip
  • 106 posts
  • Joined: 19-March 10
  • Location:UK
  • Name:David Lyon

Posted 19 May 2012 - 12:23 PM

Hi all this maybe a simple question but kinda stuck on how to fix it, Other than creating separate materials.

Basically i don't want object reflections in the center of my grid how do you stop this when using the mantra surface shader ? I have attached an example image below:

Note: I can't use the light linker, as this will exclude the whole object from the grid.

PS: I'm using a reflection mask to exclude the center environment reflections. A specular mask to stop light highlights but that doesn't seem to work and also the texture has an alpha.

Cheer Lyonz




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users