Hi,
I am trying to match the rotate order of the Null object with the bone object in my scene. The rotate order for the Null is Rx Ry Rz. I want to set the same order for the bone object but I couldn't find it anywhere in the parameters of the bone. Where can I find the rotate order drop down menu for the bone object?
-Thanks
Viewing rotate order
Started by shilpesh, May 29 2012 10:48 AM
3 replies to this topic
#1
Posted 29 May 2012 - 10:48 AM
#2
Posted 29 May 2012 - 11:18 AM
It's invisible by default. Just open "Edit Parameter Interface" menu (under gear icon or RMB on bone and select it) and in "Existing Parameters" part of the window put a check on "Show Invisible Parameters" box and then you can find it in Transform folder. Select it and uncheck "Invisible" on its property tab.
rOrd.jpg 127.43K
18 downloads
rOrd.jpg 127.43K
18 downloads
Edited by mantragora, 29 May 2012 - 11:21 AM.
#3
Posted 29 May 2012 - 12:41 PM
Ohhh great! Thanks a lot for your reply.
#4
Posted 29 May 2012 - 06:46 PM
Just be careful to not change the rotation order value because I think pretty much all the character tools assume a fixed rotation order for bone objects. ie. IK and stuff can break if it gets changed away from ZYX.
don't panic!
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