SSS shader for water
Posted 30 May 2012 - 07:52 AM
I talked with a FX TD yesterday about a upcoming project that i want to do which is based all around water.
He told me that water is normally a SSS shader and that I will need it to get a realistic feeling for my water.
So now I am wondering if anyone of you guys has experience with SSS for water or if a simple glass shader will do.
(I want to create a fast moving river)
Posted 30 May 2012 - 09:47 AM
This is what i did few months ago with mantra surface and PBR
for fast moving river i think maybe you don't need.
Edited by CeeGee, 30 May 2012 - 09:48 AM.
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