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perspective from camera


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#1 vfxstudent

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  • Name:vito vatinno

Posted 11 June 2012 - 10:24 AM

Hi I'm tring to make work a dummy geo with a background as texture projected from the camera , but i'm still having problem ......any hints?
here the file  with uv view and the error i'm having .....
tnks .......

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#2 NagyG

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  • Name:Gergely Nagy

Posted 12 June 2012 - 11:41 PM

The uv coordinate is in its position at the vertex points, but it is only approximately correct at the primitives.
Divide the surface.




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