rendering lines with round ends
Posted 11 June 2012 - 02:10 PM
Is there a way to render lines in Houdini with rounded ends? With additive transparency? I can render lines, and render the points at each end to round them off. But when transparency added to the mix I can see the overlap where the two intersect.
The solution needs to be efficient, as there are potentially millions of lines to be rendered... and not be a post-render solution, either.
Anything I've overlooked?
Posted 11 June 2012 - 03:45 PM
Posted 17 June 2012 - 11:07 AM
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