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Procedural rolling wheels


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#1 Andy_Ireland

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Posted 20 June 2012 - 02:07 PM

Hi,

I'm trying to create a model which will move on a path at object level and the wheels,
which will be inside the object, will procedurally roll based on the distance travelled.
I'm not that sure where to begin with this so was hoping for a few pointers if anyone has done this before?

Thanks

#2 Andy_Ireland

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Posted 20 June 2012 - 02:16 PM

Just found this post on the Sidefx forum, seems quite promising

http://www.sidefx.co...t=wheel rolling

#3 ehsan parizi

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Posted 20 June 2012 - 03:28 PM

I think peter quint explains how to do it in his first sop solver video!

#4 Andy_Ireland

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Posted 23 June 2012 - 02:53 PM

View Postehsan parizi, on 20 June 2012 - 03:28 PM, said:

I think peter quint explains how to do it in his first sop solver video!

Thanks ehsan, Il check that out!

#5 Marc

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Posted 25 June 2012 - 07:43 AM

I just had to do something like that and this thread helped me a lot:
http://forums.odforc...c=1466&hl=wheel

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#6 Peter Quint

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Posted 25 June 2012 - 12:39 PM

View Postehsan parizi, on 20 June 2012 - 03:28 PM, said:

I think peter quint explains how to do it in his first sop solver video!

My memory may be playing tricks, but I think its the attribute transfer video

#7 Darric

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Posted 25 June 2012 - 04:21 PM

Yay, calculus!

Edited by Darric, 25 June 2012 - 04:21 PM.

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