Hi all. There is some problem tyat i try to make some geometry in maya for destruction in houdini, but have problems whith modeling. How should i correctly modeling or has it maybe some article about this think?
Thx.
geometry for destruction
Started by sanchoflat, Jun 21 2012 02:59 AM
1 reply to this topic
#1
Posted 21 June 2012 - 02:59 AM
#2
Posted 25 June 2012 - 06:56 AM
Hi Sancho,
Maybe your description of the problem is a bit too meager.
Normally, you can model in Maya if you wish to do so, export to FBX and import that in Houdini. Geometry that gets imported this way should normally be suited for destruction.
Could you post a file so we can have a look at what the issue might be?
Maybe your description of the problem is a bit too meager.
Normally, you can model in Maya if you wish to do so, export to FBX and import that in Houdini. Geometry that gets imported this way should normally be suited for destruction.
Could you post a file so we can have a look at what the issue might be?
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