Ignore the name of the file sealed.
Why collisions doesn't work ?
Started by lzoper, Jun 24 2012 03:15 AM
3 replies to this topic
#1
Posted 24 June 2012 - 03:15 AM
Actually the question.
Ignore the name of the file sealed.
Ignore the name of the file sealed.
#2
Posted 24 June 2012 - 06:59 AM
I assume you're using H12, and I don't have H12 at home, but from what I can see, looks like you have a tank of fluid and you want that tube to collide with it!?!
if that's what you wanna do, you should make the tube a static rbd(or rbd object, depending on your scene).
if that's what you wanna do, you should make the tube a static rbd(or rbd object, depending on your scene).
#3
Posted 25 June 2012 - 07:09 AM
Hi Izoper,
couple of things i changed in your setup.
First of all i animated the tube on object level rather then animating the center point of it. I think animation of the center point will result in a lack of velocity.
Second i made a static object out of your tube and made sure the collision Guide Geometry was accurate enough. (set it to implicit box instead of Ray intersect).
Hope this helps.
couple of things i changed in your setup.
First of all i animated the tube on object level rather then animating the center point of it. I think animation of the center point will result in a lack of velocity.
Second i made a static object out of your tube and made sure the collision Guide Geometry was accurate enough. (set it to implicit box instead of Ray intersect).
Hope this helps.
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#4
Posted 27 June 2012 - 07:39 AM
Thank you all for your help
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