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DOP data from VOPs


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#1 stephenl

stephenl

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Posted 01 July 2012 - 03:12 PM

Hi, is there any simple way of outputting custom data from a VOP force into DOPS objects. I have a VOP network that calculates whether an object should be active or not and I want to modify the active value based on it. This is a specific example, but later on I bet I will need to do the same with a different VOP net altering a different value.

I suspect I will have to use a sop solver, use a for each to create points at the center of each object, and use a VOP SOP there. It'd be much easier and faster to stay in VOP Forces, though they only have two outputs and it doesn't seem like there is a way to output anything other than force and torque.

#2 3dbeing

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Posted 02 July 2012 - 02:25 PM

it would probably be easiest to use an applyRelationship Dop and stamp your attr up the chain.  Although I'd be interested to know if you can change object parameters inside a vop...
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