Hi guys,
i just installed houdini apprentice latest build in a new machine in the office, but when i am using it, and about to unwrap uv and then edit uv, i cant use the transform gizmo in the edit uv node.
So everytime i want to move vertex, normally i add edit uv node, and then from there on i will use the transform gizmo to edit my uv. But this time, when i click at the gizmo, it just vanished, so i cant rotate even or scaling them. If i want to move my vertices, i have to click right on top of the highlighted vertices, if i click on the gizmo, again it will just vanish.
i found this is a bit odd as it should be okay.. i did unwrap uv in houdini several times but never bump into anything like this.
any help would be appreciated.
Thanks,
Shandy
H12 unwrap uv edit uv problems
Started by sanlin, Jul 04 2012 09:47 PM
4 replies to this topic
#1
Posted 04 July 2012 - 09:47 PM
#2
Posted 07 July 2012 - 04:54 PM
I have the same problem and I think it's opengl related. Try changing the opengl version in preferences->3d viewports.
#3
Posted 08 July 2012 - 07:38 PM
yeah thanks!! yeah i tried changing those as well back to H11 and also i notice that the face normals is not facing the right direction so maybe it affects the gizmo in uv editor.
so i did these two steps and so far it is working...
that is weird because the graphic card is geforce gtx 580 3gb DDR 5...
so i did these two steps and so far it is working...
that is weird because the graphic card is geforce gtx 580 3gb DDR 5...
#4
Posted 22 October 2012 - 06:20 AM
Thank you guys!
#5
Posted 22 October 2012 - 08:51 AM
This was fixed in 12.1.85.
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