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append metaball capture


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#1 theflu

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Posted 08 July 2012 - 01:09 AM

hey,

as with capture mode metaball for muscles, the option to append weights, like with proximity, is greyed out.
is there a way to append some muscles weights to an excisting bones weighted rig?

#2 michael

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Posted 08 July 2012 - 06:09 AM

no.
because the there are 2 deform SOPs you can only use one to deform your character - either bone or muscle...
having a single deform SOP that will do both has been an RFE since the muscle system was first demoed...no love yet.
Michael Goldfarb | CG Supervisor | Mr. X

#3 theflu

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Posted 08 July 2012 - 06:24 AM

hey.
ok, thx michael. so i hope they'll merge the deform sops too!

#4 chovasie

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Posted 17 July 2012 - 09:19 AM

Yap, it's sucks that Houdini is really behind when it comes to character deformers and tools. Hope they will fond some time to upgrade character tools a bit in next version.

Cheers




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