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one fur for multiple objects?


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#13 mangi

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Posted 11 July 2012 - 04:14 AM

View Postromannz, on 11 July 2012 - 03:16 AM, said:

Thanks for answer!
It would be good if it  way work with combing fur.
See my post #5. I did the same like you ))

Okay_ One fur node, 4 different SOP geo , comb on each sop
Houdini was really inteligent and made a comb, one for each of the 4 sops
Make sure you do this before DOP
after the comb make the DOP


Well I hope this is what you want
here is scene if anyone would really like to see if this is really working

Houdini is magic

Mangic

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Edited by mangi, 11 July 2012 - 04:15 AM.


#14 romannz

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Posted 11 July 2012 - 10:33 AM

View Postmangi, on 11 July 2012 - 04:14 AM, said:

Okay_ One fur node, 4 different SOP geo , comb on each sop
Houdini was really inteligent and made a comb, one for each of the 4 sops
Make sure you do this before DOP
after the comb make the DOP


Well I hope this is what you want
here is scene if anyone would really like to see if this is really working

Houdini is magic

Mangic
Thank you!
hm..
I took one ball and have combed it. In fur node Instead of number I put *.
But styling has only one ball.

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Edited by romannz, 11 July 2012 - 11:24 PM.


#15 rob

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Posted 12 July 2012 - 12:54 AM

Keeping with the fur theme and multiple objects. Is it possible to put fur grooms on point instanced procedurals ?



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#16 mangi

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Posted 12 July 2012 - 01:36 AM

View Postromannz, on 11 July 2012 - 10:33 AM, said:

Thank you!
hm..
I took one ball and have combed it. In fur node Instead of number I put *.
But styling has only one ball.

Okay. I have misunderstood your question.
Did you want one fur node and have each copy to be able to have it´s own comb?
Then just comb each one.
You want to have the same comb? on evey object ??


.

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  • furcopy_recomb.jpg

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Edited by mangi, 12 July 2012 - 02:04 AM.


#17 mangi

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Posted 12 July 2012 - 03:38 AM

View Postmangi, on 12 July 2012 - 01:36 AM, said:

Okay. I have misunderstood your question.
Did you want one fur node and have each copy to be able to have it´s own comb?
Then just comb each one.
You want to have the same comb? on evey object ??


.

okay I think I know what you want.  To copy the fur style on other characters . like a preset

Well can this be done in houdini fur shelf tool somehow. I have been looking into the fur set up from the self and can´t really figure this out.
Well Atleast I think I figured out the RUSSIAN´s question.  

Any one else out here have any ideas . I think that each character has to have it´s own Fur Sop And if you want to Use the same Comb . Use That Fur Sop and then Change the Skin.

Mangi

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  • duplicate fur.jpg





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