CiaranM, on 30 July 2012 - 03:57 AM, said:
I guess it's a good thing most of us don't just do shiny car renders for a living...
Sorry but you dont think about my idea for one second. You can use Houdini than you can build a Pipeline within Houdini to direct connect via Phyton with the Blender Renderengine and if not you can easily transfer Data from Houdini to Blender.
Houdinis Renderer Mantra is good, and special for some special Cases, but you will fail in daily bussines.
Vray or Blender are the only render engines where you can push two or three buttons and you get a very nice render in a short period of time. Try this in Houdini you will fail in architecture Renderings. Houdini is to complex for fast workflows. So Try to Combine it like the big studios. Build big networks in Houdini than cach it out via Alembic / FBX or Obj sequences.
I know Houdini for more than 8 Years i know what iam talking about. Sorry to say that, but Mantra needs A GPU Support and a much more simpler rendering Algo.
cui....











