Holes in the geometry
Started by lzoper, Jul 13 2012 07:46 AM
2 replies to this topic
#1
Posted 13 July 2012 - 07:46 AM
#2
Posted 13 July 2012 - 09:07 AM
lzoper, on 13 July 2012 - 07:46 AM, said:
Please tell me how to clean hole ?
Hey, This thread may help you out.
http://forums.odforc...750
#3
Posted 13 July 2012 - 09:51 AM
the reason for this in your scene is that border points are not fused and have different normal therefore mountain SOP is pushing them in different directions splitting them apart
even though you have Fuse SOP there it cannot fuse the points, because you have flipped Normals on the inner U shape
to solve this either prepend Reverse SOP the left input of merge1 node
OR much simpler, just tick Output Back on polyextrude2, then continue directly with xform1 node, so you can completely delete merge1 and fuse1 SOPs
even though you have Fuse SOP there it cannot fuse the points, because you have flipped Normals on the inner U shape
to solve this either prepend Reverse SOP the left input of merge1 node
OR much simpler, just tick Output Back on polyextrude2, then continue directly with xform1 node, so you can completely delete merge1 and fuse1 SOPs
Tomas Slancik
Generalist
Slovakia
Generalist
Slovakia
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