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Simple: surfsect sop - how to remove extra points


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#1 hbiz

hbiz

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Posted 20 July 2012 - 08:47 AM

Hi,
I ran a surfsect sop on some nurbs geometry using a user defined boolean (Keep Inside A & Keep Inside B ). The result looks good, however, when I select it in points mode, I see the point were supposed to be removed still floating. Anyone know how I can get rid of them? I've attached my hip file (houdini 12)

Thanks for your time

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Edited by hbiz, 20 July 2012 - 08:49 AM.


#2 vectorblur

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Posted 26 July 2012 - 08:58 AM

View Posthbiz, on 20 July 2012 - 08:47 AM, said:

Anyone know how I can get rid of them?

Generated surfsect boolean (still nurbs) is a function of two nurbs surfaces.
It needs to have the underlying nurbs geometry to generate the result.

Middle click on the surfsect to see that there are 2 surfaces.

So to really clean that area you will have to change the way result is represented, ie Append a convert sop to make it poly AFAIK.
Eh *munch munch* what sop, doc?




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