Is there anything specific i can do to make my life easier come render time for this? so far im following the SESI waterfall render tutorial pretty closely.. can't really upload a scene as its so heavy but if its needed i can get 1 frame up or something..
also when it comes time for final render layers, do i want to render the water mesh and the foam particles seperately? im wondering how the refraction and what not will work with that.
Also, if the scene is this heavy as it is, will motion blur grind everything to a hault? should i be rendering some sort of motion Vector pass or render motion blur
I know this is pretty vague but any tips will be greatly appreciated
Edited by nMolson, 31 July 2012 - 09:44 AM.