So I have a scene with im trying to get rendered out, has moving geo, flip fluids and some other elements (rendering Elements separately), it seems to render fine enough, the main geo take about 10 minutes per frame to render, then at frame 172 it grinds to a hault and starts taking 8 + hours to render.
Nothing special is happening or changing on this frame, (The main Geo has no changing point counts or anything) and the render slows here on each mantra node for each specific render element (Geo/Fluids) and Micropoly/raytracing doesn't seem to change anything..
lighting is a few spot lights/area lights a sun/skylight and an environment light...
any thoughts would be appreciated
If you check the scene frame 171 should render fine but 172 should be much much slower
Edited by nMolson, 09 August 2012 - 02:49 PM.