Hi, i need to make an ocean material, so i'm wondering how to imitate the refraction fallof?
For example There is refraction attenuation checkbox in glass material, which is exactly what i need, but it works only with a closed geometry with a volume so to say.
So i need the same effect but considering that i have just a deformed plane. Just an ocean surface.
Any tips on it?
Thanks
ocean material
Started by gonzamamcg, Aug 19 2012 03:53 PM
3 replies to this topic
#1
Posted 19 August 2012 - 03:53 PM
#2
Posted 20 August 2012 - 05:29 PM
i have the same problem.
can anyone help please?
can anyone help please?
#3
Posted 20 August 2012 - 06:39 PM
quick and dirty hack is attached.
hth.
petz
hth.
petz
Attached Files
#4
Posted 21 August 2012 - 11:37 PM
thanks a lot 
will explore you quick and dirty hack ))
will explore you quick and dirty hack ))
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