After making Rib-archive as Subdivision I'v got unpredictable changes in UV-coordinates. On polygonal model texture looks well. But on subdiv it's shifted and stretched.
Does anybody know it is Houdini problem or PRMan?
UVs on Subdivs
Started by renderfox, Mar 29 2005 10:12 AM
4 replies to this topic
#1
Posted 29 March 2005 - 10:12 AM
#2
Posted 29 March 2005 - 12:31 PM
Hi renderfox, by shifted and stretched do you mean like this?
http://img40.photobu...x_smoothing.jpg
http://img40.photobu...x_smoothing.jpg
1) Get 3D software
2) ???
3) Profit!
2) ???
3) Profit!
#3
Posted 29 March 2005 - 12:39 PM
No, more dramaticaly!
And I meant not houdini's Subdivide SOP, but RenderMan's Subdivision.
I made subdivide RIB-archive by checking 'File as Subdivision' in Render tab in obj parameters and write out result to .rib archive file.
Resulting RIB rendered with not local UV shifting but total shift. I could attach results tommorow.
And I meant not houdini's Subdivide SOP, but RenderMan's Subdivision.
I made subdivide RIB-archive by checking 'File as Subdivision' in Render tab in obj parameters and write out result to .rib archive file.
Resulting RIB rendered with not local UV shifting but total shift. I could attach results tommorow.
#4
Posted 29 March 2005 - 03:21 PM
renderfox, on Mar 29 2005, 12:39 PM, said:
No, more dramaticaly!
And I meant not houdini's Subdivide SOP, but RenderMan's Subdivision.
I made subdivide RIB-archive by checking 'File as Subdivision' in Render tab in obj parameters and write out result to .rib archive file.
Resulting RIB rendered with not local UV shifting but total shift. I could attach results tommorow.
And I meant not houdini's Subdivide SOP, but RenderMan's Subdivision.
I made subdivide RIB-archive by checking 'File as Subdivision' in Render tab in obj parameters and write out result to .rib archive file.
Resulting RIB rendered with not local UV shifting but total shift. I could attach results tommorow.
There might be some useful info on UV subdivison in Renderman here:
OdWiki SubD Page
jason iversen
++odforce guy, and supervisor @ r+h, jiversen-at-rhythm
odforce g+ page: https://plus.google.com/103473736257525043693
++odforce guy, and supervisor @ r+h, jiversen-at-rhythm
odforce g+ page: https://plus.google.com/103473736257525043693
#5
Posted 30 March 2005 - 10:07 AM
Excuse me to all for my stupideness:)
It was just "late evening" mistake. At morning I found problem in 30 seconds.
I had two pipes and one of that was not updated so geometry and attributes was from two different sources.
That's all folks:)
Thank you for cooperation
It was just "late evening" mistake. At morning I found problem in 30 seconds.
I had two pipes and one of that was not updated so geometry and attributes was from two different sources.
That's all folks:)
Thank you for cooperation
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users











