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A Few Shaders


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#13 davido

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Posted 13 June 2006 - 05:29 PM

Overload, on Jun 13 2006, 03:31 PM, said:

yea that looks alot more like ice now without the wavieness :).  just out of curiosity, are they teaching VEX at VFS now?  Here at SCAD we have Houdini courses, but no real classes on VEX only renderman, which i guess will help out with VEX.  Nice work man, i like it. B)

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Hey man, VEX is not covered in depth in the course at VFS, it only covers the basic usage of VEX. I just happened to take particular interest in it and learned it on my own. I am not aware of any school that has concentrated classes on VEX though, but yeah i guess Renderman will help out a lot.
I am glad you like it man. :)
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#14 Marc

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Posted 13 June 2006 - 08:05 PM

I know this was sort of WIP related, but I thought it would be more beneficial to keep in the newly minted shader forum.

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#15 davido

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Posted 13 June 2006 - 11:55 PM

Marc, on Jun 13 2006, 08:05 PM, said:

I know this was sort of WIP related, but I thought it would be more beneficial to keep in the newly minted shader forum.

M

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Yeah you are probably right, it serves better purpose there :)

thx man :)
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#16 Jeff

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Posted 14 June 2006 - 01:25 PM

This lookin a lot more like it. I would try breaking it up a bit, deep cracks and such. maybe bit of snow around for  contrast.  ice can have many different looks depending on context.  this looks a bit like a hockey rink without a zambonie.

#17 davido

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Posted 15 June 2006 - 02:25 PM

Hey Jeff

i agree with that and i will deffinately try to do something with snow patches in the near future :)

in the meantime i made a small comp test to see if this thing actually works and i must say that i was a bit surprised how well it worked.

Posted Image

thanks again for your comments guys  :)
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#18 davido

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Posted 16 June 2006 - 02:32 PM

Hey guys

here is the .hip file for the ice shader, if you have anything to add or you can make it better than please do, any input will be greatly appreciated. :)
enjoy

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  • Attached File  ice.hip   1.13MB   382 downloads

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#19 Jason

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Posted 16 June 2006 - 03:01 PM

davido, on Jun 16 2006, 02:32 PM, said:

Hey guys

here is the .hip file for the ice shader, if you have anything to add or you can make it better than please do, any input will be greatly appreciated. :)
enjoy

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Here's a suggestion; build in Mario's subsurface scattering VOPs and make it capable of doing ice caves:

PastelIce.jpg
IceCave.jpg

http://www.gdargaud.net/

edit: made the images local and added link to original source... Sorry J, had to be done :)

Edited by Marc, 17 June 2006 - 09:31 PM.

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#20 symek

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Posted 17 June 2006 - 01:11 AM

nice one...! ;)
show us wireframes, Jason!  :P
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#21 davido

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Posted 17 June 2006 - 08:38 PM

Jason, on Jun 16 2006, 03:01 PM, said:

Here's a suggestion; build in Mario's subsurface scattering VOPs and make it capable of doing ice caves:

Yeah that is a nice idea man, that will deffinately keep me busy for a while  :D
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