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sanostol

Member Since 09 Jan 2006
Online Last Active Today, 12:15 AM
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Topics I've Started

Fast Point Instancing in 12.5

22 April 2013 - 03:53 AM

Fast Point Instancing in 12.5 seems not to be that fast as it was in older versions. To be honest I takes quite some time. Does anybody have similar experiences. The geometry is resonable big, but full point instancing seems to be faster

Martin

h12.5 cloth

19 March 2013 - 12:19 AM

The new clothsolver has a additional input for solvers. I tried a sopsolver , but it did not work. I looked through the various examples but none had this additional solver input used
any hints?

Martin

Managing OTLs

14 January 2013 - 05:46 AM

I have several otl versions of some assets and probably I will get more during the production and I'm looking for a way to manage them. The behavior I would prefere is that I start with a new houdini and with the otl scan path set to my otl directory where all version are saved. when I drop in a node of that definition it uses the latest one. when i open the scene it uses the one that was originally active when it was saved.

The workflow is not that clear right now, cause there is the possibility to do it by several otl files on disc,all with same operator name. houdini scans in the otls and uses one. now the user can select the a older definition if he wants

another way is with namespaces and versions.

not to forget the version parameter in the operator type property window, it seems not to have a real effect

what is the way to go for this?

MartinPS: and how can I force a definition when several otls are visible in the operator type manager with python, I could not find a hou method for getting a list of installs of a operator that is not used in the scene, yet and how to set one as active

How can I set the playback range

12 December 2012 - 01:01 PM

I want to adjust the playback range of a scene preferable with python, but hscript would be fine to
i tried hou.playbar.setPlaybackRange(start, end) but it just sets the playback range but not the global start/end. this function seems not to be implemented in python yet.
does anybody know a way

Martin

PaintSOP very instable

09 December 2012 - 06:21 AM

All the time working with paintsops is cumbersome and prone to crashes. Just want to know if it is the setup[s] here it is really the paintsop

probability to appear increases with painting time:

1. Alt key/ middlemouse does not modify radius anymore
2. Smoothing does very strange modifications to painted map, by now way smoothing it
3. Painting with Paintsop simply crashes houdini, that does really happen often when doing a lot of painting


general stuff

the paint radius is modified with alt, the paint strenght has no modifier key(sadly)

uv mirror seems not to work (tried with point and vertex uvs)

i had to use the paintsop since version 12.0 very often but it never really got rid of that issues since then