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buran13

Member Since 02 Sep 2009
Offline Last Active Nov 29 2012 10:04 PM
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Posts I've Made

In Topic: Deep image data from 3Delight or Renderman

24 August 2012 - 07:57 AM

View Postkoen, on 23 August 2012 - 05:30 PM, said:

there is code in cortex (http://code.google.com/p/cortex-vfx/) that converts deep shadow and camera maps from 3delight to houdini (rat), you have to compile yourself though.

Cheers,
koen


Great, thanks a lot!! :)
Exactly what I was looking for.

In Topic: eetu's lab

22 June 2012 - 12:26 PM

Amazing trick!!!
Thank you from the bottom of my heart for this! Very cool!



View Posteetu, on 08 April 2012 - 01:43 AM, said:

After checking out the "classic" Lagoa teaser video, I started thinking if something like the crumbly stuff in the beginning could be done with variable (high)viscosity FLIP fluids.

Well, this falls short of the Lagoa stuff, but it's an interesting look anyway, I think.

Posted Image
(click for anim)

It's quite simple really, I just init the per-pixel viscosities with a VOPSOP noise inside a SOP Solver, behind an Intermittent Solve DOP set to run "Only Once".

Hip attached for inquiring minds.