Hi there houdini masters, i'm trying to sim some cold smoke that perfectly flow any object near the smoke. I tried with the approach that peter quint explained in his incredeble tut on vimeo, but i want something different. I found there a great tests of great man called blackchicken, he did some tests with waterfall with smoke solver, i need something like this. https://vimeo.com/47131762 there in 45th sec some fluid flowing the body of rocket, thats what i want to achieve. If u got any ideas please share, i would really appreciate it.
cold smoke flowing the object
No replies to this topic
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users