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Showing most liked content on 03/15/2018 in all areas

  1. 2 points
    Just saw this
  2. 2 points
    I can't see any benefit to the Houdini community at large in allowing slapfights between users to continue unmoderated. On-topic disagreements are one thing, but when people start getting heated and making things personal it doesn't do anyone any favors. This is a Houdini user's forum, not Facebook.
  3. 1 point
    I know this is a bit late, but I missed this thread and felt like I should comment. Firstly, this topic amuses me since I think I could count on two hands (maybe some toes) the amount of times we've had to lock threads in the 20 years this site has been running. So the assertion that we're trigger happy thread lockers is a bit of a stretch. Now it may be that some of the very small number of locked threads belonged to some people in this thread, and if that's true then I would suggest taking a look at your online etiquette and perhaps adjusting a few things. You should note that we have very few rules governing each forum, where most other forums on the internet have a laundry list of do's and don'ts for posting. The reason for that is that we have an amazing community of professionals who actually like to help each other produce great work. Healthy debates are certainly welcome, but personal attacks are not. tl;dr: If the topic descends to the equivalent of "no, you!", "heck you!" etc, then it is looked at as a lockable entity. Don't want that to happen? Don't behave that way. M
  4. 1 point
    maybe something in this direction? dm_scatterMultObjects.hip
  5. 1 point
    Congratulations, SideFX -- and a priceless still frame! Best of luck for the future and keep innovating!
  6. 1 point
    The latest production build of Houdini brings exciting new improvements to the licensing and render restrictions on Houdini Indie while also adding a powerful new UV Flatten tool and important refinements to FBX import and export. The Houdini Indie program has been a successful initiative designed to provide indie animators and gamedevs, who have a gross income less than $100K USD, with access to the features of Houdini FX with very few restrictions. In response to feedback from the Houdini Indie community, SideFX is increasing the render resolution limit for image sequences from 1080p to 4K x 4K in order to facilitate the generation of high definition imagery, which is especially important for artists creating VR content. SideFX will also be issuing a supplementary license to all Indie users to allow them to install Houdini on a second computer/laptop, or to work in dual boot mode. The use of these two licenses is restricted to a single artist, who can only use Houdini Indie on one of these computers at a time as per the EULA. With these added features and the recent addition of third party rendering, SideFX has set a new annual price for Houdini Indie of $269 USD for a single year or $399 USD for a two-year term. LEARN MORE...
  7. 1 point
    The people who come here are professionals and they just want to get stuff done. Not argue pointlessly. I don't know what you're referring to but I'm guessing a thread got closed. If you're after "discussion" with less moderation there are lots of other sites that provide that.
  8. 1 point
    added project files, note that in interaction_forces.hipnc I used a technique for calculating eigenvectors which was a bit overcomplicated, I updated the technique in curvature.hipnc but did not update the particle sim setup yet interaction_forces.hipnc curvature.hipnc
  9. 1 point
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