and rough test of animation exported from
"Microsoft Flight Simulator X".
Currently i am working on export plugin for FSX
which allows me to capture flight data
to houdini clip format directly.
At this moment workflow is slightly tedious...
...Play the game and record flight with 3rd party
"FS Recorder Module for FSX"
...convert data to text format with 3rd party
application for "FS Recorder Module for FSX"
...recalculate and convert text data to clip format inside CHOPs.
