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newbee

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Everything posted by newbee

  1. local variable in H16.5

    i m using 16.5.268 may be a version issue then.. thanks
  2. i just noticed that in H16.5 i cannot see local variables by using middle click on node, or even under the information section.. is it a known issue? i have attached a simple hip file for test.. This works fine if i save the scene and open in H15 LOCAL_VARIABLE.hipnc
  3. local variable in H16.5

    get the same issue when using wrangle to create local variable!
  4. pyro gas damp randomizing

    pyro gas damp question how can i vary how gas damp effect each of my explosion can i control the effect of damp using some sop level attribute? I have attached a simple scene file where all my explosions stop at similar heights because they are all effected by the same damp value of 1, but i want to vary them.. gas damp variation.hipnc
  5. smooth shaded through python

    i found this doc online http://www.sidefx.com/docs/houdini/commands/viewdispset.html (search for shade) but how to set smooth shaded through python?
  6. smooth shaded through python

    thanks ikoon but when i run this script, i get this error 'GeometryViewportSettings' object has no attribute 'displaySet'
  7. executing python from within hip file

    just figured it out if I create a button using edit parameter window I can then set a python call back script on the button to call my script problem solved.. thanks
  8. I want to run my python code from object level of the houdini node network. basically if i pass my scene file to another person, they should be able to run the code from from within hip file's node network itself instead of passing on a separate shelf button I tried using the python node on the object level but it doesn't have an execute option that the other person can use. any one has an idea?
  9. pyqt5 on houdini

    thanks stalkerx777
  10. pyqt5 on houdini

    I am trying to run pyqt5 on houdini I am using a mac OS can some one tell me what is the "/path/to/site-packages" I cannt figure out this path # Modify search path import sys sys.path.append("/path/to/site-packages") # Now you can import PyQt5 from PyQt5 import QtWidgets
  11. setting the dop io preset

    gr8.. works gr8 ! .. thanks Jeff
  12. setting the dop io preset

    in DOP IO node i am trying to set the preset as PYRO using x=hou.node('/obj/geo1/dopio1') y=x.parm("presets") y.set("pyro") but this doesn't set the preset really.. any ideas?
  13. vertical alignment of nodes

    hey guys, here is quick tutorial about vertical alignment of nodes http://www.sidefx.com/docs/houdini/network/layout i really dig the vertical alignment that they talk about in this videos "press A and drag up" any one has an idea how to implement this in python so i select the last node of my network and align nodes vertically
  14. dynamic resize issue

    thanks a lot bunker..works perfect thanks
  15. dynamic resize issue

    Ok, I am kind of stuck with this one, I have a character.. lets say on every 10th frame his feet touches the ground and i want to emit dust on this frame when i setup the dop sim, the gas resize just doesn't seem to work for me, (I trying to base my resize container on density) I have a simple test case test.hiplc
  16. display msg at the bottom

    perfect thanks bonsak
  17. display msg at the bottom

    what is the class i need to use to display the msg at the bottom while prompting the user to do something before the program runs
  18. display msg at the bottom

    thanks bonsak, i want to give a msg to the user to select a node. once selected i want to store the resulting node in a variable. how do i do this? import toolutils scene_viewer = toolutils.sceneViewer() positions = scene_viewer.selectPositions(prompt="select a node") x=hou.selectedNodes()
  19. geometry node in python

    kind of a basic question.. how to create a geometry node in scene context in python I know i can create a sphere inside a geometry node using x=hou.node(“/obj/box”) y=x.createNode(“box”,”mybox”) but how do i create a geometry node?
  20. Cloud noise with rest field

    Here what is working for me: 1.I store rest field of points scattered on a sphere before moving it around with a simple transform 2.I then convert the scattered points into a vdb density and apply some noise on it using volume vop 3.Since I base my noise on the rest field inside my volume vop, my noise does not float This is all good ---- But i just cann't get this to work with a cloud noise Although I am trying to use a rest field inside the volume vop of the cloud noise, the noise still seems to float I have attached a scene file showing both above rest.hiplc
  21. Cloud noise with rest field

    awesome! thanks for that eko..
  22. rgb ramp in wrangle

    can any one tell me how to create rgb ramp in wrangle? @Cd.r=chramp("myramp",rand(@ptnum)); would give me a spline ramp not an rbg ramp
  23. rgb ramp in wrangle

    Oh ! thanks Noobini...
  24. camera image plane in refraction

    does any one know how to get camera image plane to be visible in refraction?
  25. camera image plane in refraction

    works! thanks Atom.
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