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Everything posted by newbee

  1. smooth shaded through python

    i found this doc online http://www.sidefx.com/docs/houdini/commands/viewdispset.html (search for shade) but how to set smooth shaded through python?
  2. smooth shaded through python

    thanks ikoon but when i run this script, i get this error 'GeometryViewportSettings' object has no attribute 'displaySet'
  3. executing python from within hip file

    just figured it out if I create a button using edit parameter window I can then set a python call back script on the button to call my script problem solved.. thanks
  4. I want to run my python code from object level of the houdini node network. basically if i pass my scene file to another person, they should be able to run the code from from within hip file's node network itself instead of passing on a separate shelf button I tried using the python node on the object level but it doesn't have an execute option that the other person can use. any one has an idea?
  5. pyqt5 on houdini

    thanks stalkerx777
  6. pyqt5 on houdini

    I am trying to run pyqt5 on houdini I am using a mac OS can some one tell me what is the "/path/to/site-packages" I cannt figure out this path # Modify search path import sys sys.path.append("/path/to/site-packages") # Now you can import PyQt5 from PyQt5 import QtWidgets
  7. setting the dop io preset

    gr8.. works gr8 ! .. thanks Jeff
  8. setting the dop io preset

    in DOP IO node i am trying to set the preset as PYRO using x=hou.node('/obj/geo1/dopio1') y=x.parm("presets") y.set("pyro") but this doesn't set the preset really.. any ideas?
  9. vertical alignment of nodes

    hey guys, here is quick tutorial about vertical alignment of nodes http://www.sidefx.com/docs/houdini/network/layout i really dig the vertical alignment that they talk about in this videos "press A and drag up" any one has an idea how to implement this in python so i select the last node of my network and align nodes vertically
  10. dynamic resize issue

    thanks a lot bunker..works perfect thanks
  11. dynamic resize issue

    Ok, I am kind of stuck with this one, I have a character.. lets say on every 10th frame his feet touches the ground and i want to emit dust on this frame when i setup the dop sim, the gas resize just doesn't seem to work for me, (I trying to base my resize container on density) I have a simple test case test.hiplc
  12. display msg at the bottom

    perfect thanks bonsak
  13. display msg at the bottom

    what is the class i need to use to display the msg at the bottom while prompting the user to do something before the program runs
  14. display msg at the bottom

    thanks bonsak, i want to give a msg to the user to select a node. once selected i want to store the resulting node in a variable. how do i do this? import toolutils scene_viewer = toolutils.sceneViewer() positions = scene_viewer.selectPositions(prompt="select a node") x=hou.selectedNodes()
  15. geometry node in python

    kind of a basic question.. how to create a geometry node in scene context in python I know i can create a sphere inside a geometry node using x=hou.node(“/obj/box”) y=x.createNode(“box”,”mybox”) but how do i create a geometry node?
  16. Cloud noise with rest field

    Here what is working for me: 1.I store rest field of points scattered on a sphere before moving it around with a simple transform 2.I then convert the scattered points into a vdb density and apply some noise on it using volume vop 3.Since I base my noise on the rest field inside my volume vop, my noise does not float This is all good ---- But i just cann't get this to work with a cloud noise Although I am trying to use a rest field inside the volume vop of the cloud noise, the noise still seems to float I have attached a scene file showing both above rest.hiplc
  17. Cloud noise with rest field

    awesome! thanks for that eko..
  18. rgb ramp in wrangle

    can any one tell me how to create rgb ramp in wrangle? @Cd.r=chramp("myramp",rand(@ptnum)); would give me a spline ramp not an rbg ramp
  19. rgb ramp in wrangle

    Oh ! thanks Noobini...
  20. camera image plane in refraction

    does any one know how to get camera image plane to be visible in refraction?
  21. camera image plane in refraction

    works! thanks Atom.
  22. camera image plane in refraction

    thanks atom.. i will try and let u know
  23. houdini ocean slow down

    what is a good way to slow down houdini ocean in post I like the frequency and height of waves i have but if reduce the speed parameter the entire look changes. Is there a way to slow this down in post? here is a sample hip file THE_WATER_V002.hipnc
  24. animated objects switch to rbd

    I have some animated spheres that simply roll forward slowly .. I have a box that is also hand animated..the box goes through the rolling spheres currently.. what i want is: when the spheres gets close to the box i want the spheres to become dynamic and collide with the box the spheres need to loose their animation cache once the hit happens any tips! note: spheres (to be replaced by characters later)
  25. once active always active

    using sop solver "attribute transfer" i am trying to make an rbd object active as a sphere approaches it but once the sphere passes the rbd object i want it to continue to be active how can i do this? any tips?