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Tesla's fan

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Tesla's fan last won the day on March 24

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  1. right angle grow v2

    no,i'm not going to do 3d
  2. right angle grow v2

  3. right angle grow v2

  4. keyboard control test

  5. circles

    youtube.com/watch?v=QHEQuoIKgNE disk.hipnc
  6. Fractal Spirograph

    Fractal Spirograph.hipnc
  7. fem flip interaction

    I tried many ways Give up wait later version
  8. fem flip interaction

    thanks, hope later version support feedback with fem obj
  9. fem flip interaction

    thanks but this not I want. I want FEM obj influence flip fluid and flip also feedback influence FEM obj just like rigid body interact with flip. FEM obj not change flip form in your file.
  10. fem flip interaction

    It doesn't work
  11. fem flip interaction

    I tried to make the FEM object float on the water like a rigid body, but failed. Does anyone know how to achieve it?
  12. Houdini 17 Wishlist

    dop: sparse field dop: FEM and FLIP can interact.(gasfeedback node can apply feedback forces to the FEM object) dop: Narrow Band FLIP This is a open source project. someone implement it in houdini. I hope next version SESI will implement it.
  13. Diffusion Limited Aggregation

    I tried many ways.I have no idea how to reduce the primitive and vertex.I found if connect points in dop can really slow down the process,so I do this in sop. Here is dla_v2 dla_v2.hipnc
  14. Diffusion Limited Aggregation

    I'm glad u like.
  15. Diffusion Limited Aggregation

    http://paulbourke.net/fractals/dla/ I do this in pop just to make you convenient to learning principle.In fact I think just add a new random point near by the already existent points is a more efficient way.According to the time of their existence, the tree points more longer existence the feed(walker) points being addad probability more smaller,but I haven't tried.But pop is more controllable,you can use popvop/wrangle etc.and interact with other dynamic module.About efficiency,I also thought,my algorithm is a little different.I not use tree points for pointcloud, but use feed points for pointcloud. Because the number of feed points basically gose to constant, but tree points will gose to more and more and explode. You can check and test my file. My algorithm can also be improved.My algorithm is each line generated a new primitive, but in fact this can seriously reduce the efficiency with the increase of tree.The improved algorithm is unnecessary every line generated a new primitive.When a feed point near the tree point and before connect it,we can check the number of edges has been connected of this tree point,if edge > 1 then generated a new primitive, else use the existing primitive of this tree point.But I haven't tried this algorithm. dla.hipnc