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About deniz

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  1. nice implementation, after thomas help, i got these triangle forms, his research is quite nice about quantization Thomas Dotheij R'n'D November 2016 : Vector Quantization computer vision seams pretty interesting
  2. casting user defined functions from one wrangler to another wrangler,
  3. tutorialminmax.hip
  4. i dont get it why you are using closestpoint, you want to find the bluest/greenest color value for each sector and store the bluest/greenest from each sector to a list right ?
  5. i am sorry i answered in affect when i saw the picture, but "seek" is not defined, int extreme[] = pcfind(0, "Cd", seek, 2, 1); is maybe what you are looking for
  6. you could sort your points by their polar angle and range them for exemple 300-330 is blue "converting between polar and cartesian coordinates" https://en.wikipedia.org/wiki/Polar_coordinate_system
  7. http://x-wei.github.io/algoI_week2_2.html
  8. you can use https://www.orbolt.com/asset/animatrix::cameraFrustum::1.00 from animatrix points from volume, and create a vector field (@P - cameraposition )
  9. i guess you mean ? http://www.orbolt.com/asset/joz::jr_lighting
  10. yeah sure, tough its clear, when the other forces are not affecting the torsus in dop, thanks for the heads up!
  11. you can use simple euler integration. http://www.tokeru.com/cgwiki/index.php?title=The_solver_sop
  12. fett!
  13. thats very kind! thanks for sharing it !
  14. i am also working on some custom subdivisions @f1 you are really a sensei!