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About McNistor

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  1. Wow, grats to SideFX! And introduced by the Captain himself? [mind = blown] emoticon
  2. Please allow me...

    From my personal experience, but mainly from observation on huge forums where efficient moderation is a stillborn ambition, threads like you've described tend to cool off by themselves. Sometimes one or both simply lose interest, but other times, when they're both interested in finding out what the other's really saying, things make an U turn for the better. Of course, maybe this hasn't also been your experience. Either way, I've said my piece and now I take a bow and leave the scene. Cheers!
  3. Please allow me...

    What issue are you referring to with " indirect illumination and second bounces"? Yes, speed wise, Mantra needs an improvement, but overall I think it's great.
  4. Please allow me...

    Yeah, we're in a constant state of defensiveness for some reason. I guess "text" is an emotional wildcard trigger
  5. Please allow me...

    Yes, but we're not in the category of "professionals that come here". We're... "something" that come here, because here, only professionals come and since we're not "professionals" I guess we don't come here. Or... I don't know, a false assertion somewhere got smuggled in or I have half a brain. Your senses activated rightfully- it was your thread with Marty that I was having in mind. I think you've misunderstood Marty's intention, which in saying "he doesn't care" was to express detachment/objectivity regarding the issue, and you've taken offense as if it was an ad-hominem at play. Or maybe it was, I can't know for sure, only Marty can elucidate us, I don't want to put words in anyone's mouth. If ad-hominem is the case, it is a justifiable cause for locking a thread as we don't want to just attack one another w/o also making a point, but that happening didn't allow for a resolve. That's the main issue. Often, a quarrel should be let to fully realize because the ending can go either way, but if we cut it short we're 100% sure to be alienating one another.
  6. Please allow me...

    Getting stuff done means rolling up one's sleeves and doing the stuff to be done. Here, people talk about stuff, to be done or for other purposes. A forum is for talking first and for learning methods of stuff to be done, possibly. Arguing, if it's pointlessly or otherwise is a matter of perspective. Speaking of moderation, pointing me to other websites is rather rude or exclusive, don't you think? Not that I'd want you to be "moderated", but it's rather precious considering you're advocating for tight moderation, no? I have to ask - do you know what historical significance "forum" has and what currently stands for? Also, ironically, your reply has nothing to do with "stuff getting done". It's also a multi-dimensional ironical mind fuck, because now it has also become a thread that's been usually a "good candidate" for locking, but I've argued that it shouldn't be and I'm hoping that it won't. If anything, it's a good platform for people to display their closely held beliefs. I'm arguing, that you're arguing pointlessly that people shouldn't argue pointlessly. Don't you feel sorry that you've replied to this thread now?
  7. Please allow me...

    ... to tell you how to run your site. Seriously, I'm gonna tell you how you should run this forum now. Of course you can delete, modify, lock this thread or even ban my account, but no one can steal the first shot from me, hehehe What's the worst that can happen from allowing a "disagreement thread" unfold? At best some arguments will be brought forth from which someone will learn something and at worst, nonconstructive back'n'forth replies, anyone can ignore. Is there a third possibility I'm not considering? If you have reached this paragraph, it's probably because you've sensed my tongue-in-cheek tone and it's obvious that I'm actually pleading here instead of demanding, to please reconsider closing threads that haven't devolved into profanity, racism/sexism or plain nonsense. I think there's a solid case to be constructed in favor for more talk rather than less. Sincerely, me.
  8. OBJ transform to SOP lvl

    @ThomasPara You sure? Well, then maybe next time I'll try this. For now the matter's dealt with.
  9. OBJ transform to SOP lvl

    @amm Therefore, there's a need for a " file>export" option for .obj format (as I've said in another thread) that exports geometry with point position @ global, it seems. Isn't it?
  10. OBJ transform to SOP lvl

    Thanks guys. I did solve my problem as you @lugnut have suggested by copying values to a transform SOP. @amm If .obj doesn't store transf at Obj level then it follows that XSI, for example, when it exports a piece of geometry, writes each point position relative to world origin, because it import well in Zb. Houdini exports geometry's point position relative to the object's local space. Or something. Hopefully, someone more knowledgeable will chime in on this to lift the veil.
  11. Here's my predicament: I've imported an .obj from Zb in order to make use of the precise rotation powered by the ladder feature for posing the geometry. Now, at import back into Zb the geometry imports as it was exported: non-rotated. Which makes me think I should've rotated it at SOP lvl, although given the high poly count I don't think it would be very workable. Is there a way to read and bake all those transformations from Obj level to an edit/transform node? I didn't expect this at all because if I had rotated the Obj at scene lvl in XSI, the object would've exported transformed. For my general know-how, or more appropriate for this case "know-why", can someone elucidate this behavior in Houdini?
  12. That looks good man. A lot better than what I've seen done with the default skin shader core. That shader tree needs a serious study though
  13. Export multiple OBJs

    @Atom, @jujoje Yep, thanks guys!
  14. Export multiple OBJs

    @jujoje I was about to use the geometry node in the out context and export one by one. Your method has potential... if it worked. Using a file node below your object_merge1 to write a an .bj file produces nothing. Is this working for you? edit: Hm, something was going on, now it's working. Thanks, @jujoje, you've saved me a lot of time. That file>export option has to see the light though.
  15. Export multiple OBJs

    Off to file a RFE for file>export>.obj option I guess.