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luc255

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luc255 last won the day on March 7 2016

luc255 had the most liked content!

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About luc255

  • Rank
    Peon

Personal Information

  • Name
    Sylvain
  • Location
    France

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  1. Hi everyone! I would like to share our student short-movie, we done all the FX with Houdini and some render as well. (PDB, RBD, Smoke, POP Particle) link : https://www.youtube.com/watch?v=7HS6V0S7YbM We would like to thank again all the people who helped us accomplish our goals and make this short film. Without them we would never had won so many prizes (12 nominations, 3 prizes, broadcasted on canal+ & Futuroscope)! Thank you to OdForce, Houdinimatic, Houdini Forum and a huge thank you for the free licences that were provided Houdini We would never be able to do this movie without you! Fell free to share it !
  2. Realy cool !
  3. Juste amazing !! Have you all vectors points attribute for motionBlur without SOuP plugin ? doc
  4. Hi everyone! I am happy to show you the teaser of my end-of-course short movie "Le chateau de sable", all FX are created on Houdini and we had used HoudiniEngine for Maya with Arnold Render. I would like to thanks all the people from this forum who helped me. Teaser : https://vimeo.com/131411053Facebook page to see all news : https://www.facebook.com/LeChateauDeSableESMA If you would like share or like this student project, you feel free. Enjoy!
  5. Solved ! Use .geo and not .bgeo.sc for cache and kill all useless particules with popkill. Closed.
  6. Hello, I have one strange problem when I use houdiniEngine to Maya. At frame 87 all works but when I go to 88 I have nothing, but I see my particles on my viewport O_o. You can watch enclosed file. I have already tried with new id, sourceptnum, life etc... and I have the same problem. Best.
  7. Thank you Marty !
  8. Realy cool but how do you transfert particule color to mesh ? if(@impactobject == @id) @Cd.r = 1;
  9. Thx Skybar !
  10. Hello, After several tests, that works with me. Enclosed my setup. You can also have the normalmap. Best, Sylvain.
  11. Hi matt, Huge thanks for your complete answer ! But I guess there are several things I have misunderstanding, I always have my UV seam after your process. Enclosed there are some exemples. Best, Sylvain. uv_seam_matt.hipnc
  12. Up... Currently, I am blocked in my school short movie.. Thanks.
  13. Hi everyone, I would like to know if you have any ideas how to create nice UVs between morphing shapes. Enclosed I have created two ways to do that, but with the first one, I have a strange frange between my UVs and with the second, it is a little bit blurred. Thank you for your future tips and tricks! Sylvain. PS: It's for my school short movie. fusion_uv.hipnc
  14. Problem solved with Houdini 14 .
  15. Hi, I have the same problem, so what is this technique to use RoyalRender with slice simulation ? Cheer,