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Hamp

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About Hamp

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  • Name Hampus
  • Location Sverige

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  1. 1. Create a ROPNET 2. Go inside ROPNET 3. Create fetch nodes, and point them to different ROP nodes you have. 4. Merge fetch nodes 5. Go back up one level and press render on the ROPnet.
  2. I usually output the particles, a surface and an automatic flipbook using the opengl rop. That way you don't have to load the caches to get an idea of the result.
  3. Look into ropnet and fetch nodes. You can output node by node or frame by frame.
  4. Go either cd /opt/hfs16.0.633 or cd /opt cd hfs16.0.633 but not /hfs16.0.633 which would change directory to a folder called hfs16.0.633 in the system root.
  5. If I remember correctly, it's dependent on other assets.. Wheel rig asset maybe?
  6. Running on Windows? Use Windows style paths.
  7. Agreed, however I cannot raise the samples enough for low or no roughness, where I would most need them for exact highlight placement. A toggle to make them reflect a plane instead would be lovely for those situations imho. Otherwise, love all the new shaded mode features.
  8. Hmm, area lights look a bunch of point lights, even in this mode. Is it possible to visualise them as reflections in this mode instead perhaps?
  9. Hey! Great that you solved it, sorry my info didn't cut it, I just did a quick test where my stuck point happened to be at the origin :/
  10. The i@stuck attribute seems to work. Add the attribute and set it to 0 or 1 in SOPs on the points that are sourced into DOPs.
  11. Super! A new eetu's lab!
  12. Yay! Glad to hear I'm sure you will enjoy Houdini on Linux as much as I have.
  13. Houdini is sensitive to which locale (country specific settings, like whether to use . or , in numbers etc) you use. If you don't use English locale, the variable fixes a lot of strange errors that only occurs if you have a different locale. Every time I have installed Houdini in Ubuntu with Swedish locale I had to use the variable to make Houdini work. One question though.. why is your houdini.env called hodini.env? And otherwise empty? There should already be one in your $home/houdini.15.5 directory. Maybe that's the problem?
  14. Have you added LC_ALL = C to your houdini.env file?
  15. What? The most powerful version of resolve (that supports the most GPU 's) is running on Linux.