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simonfarussell

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About simonfarussell

  • Rank
    Peon

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  • Name
    Simon
  • Location
    London
  1. Ah yes! It works nicely just copying and pasting the automation into the MIDI. Sweetness
  2. Ah thanks Tom, that's it. I now have my lovely Automation running through into Chops. One problem is that I really don't know DAW stuff so now I don't know how to use that Automation to map to what I want in Ableton although I assume it's easy. Sure I can link... somehow... And hey Jon, yeah I've got Andrew's book. It's where I've learn pretty much everything audio related. Some of it is still somewhat over my head but I love it!
  3. Hey Thomas, Yeah I tried dropping a * into the index, I figured it would show anything that's there up. But it didn't. But it's interesting to know it's possible. Maybe it's a Mac thing? I don't mind Chops. I think it's because it's one of the first things I've learnt so I'm not polluted from all the other 'proper' Houdini workflows edit. Now I look, I don't think I'm exporting the Automation from Ableton. I think I need to read up a bit more and try again
  4. Does anyone know if there's a way to bring in automation channels from MIDI (eg. volume, pan, fx controls) from MIDI files (not realtime)? I thought it maybe the Control tab in MIDI In but I've had no luck. Thanks, Simon
  5. I did a sketch that may help illustrate the issue...
  6. Hey, I'm trying to get particles to emit in a spiral outwards from another particle. In the example I've done this with one particle firing upwards then others emitting outwards in the XZ plane. This is great but i want another set of particles emiting out from this second set... relative to the particle they're getting emitted from. I can't quite work out the correct approach. Is it some Vex in a pop force or easier with Vopsops? Any help would be appreciated Relative Velocity.hiplc
  7. Yeah I think I'll give that a pop but I'm a little reluctant as everything is working ok at the mo... well apart from Houdini v14
  8. Hi, I'm having very bad playback and processing of audio in v14. The same techniques work fine in v13. I'm on a late 2013 Mac Pro OSX 10.9.5 I'm wondering if anyone else has had similar issues or know what the cause might be. Basically the playback of audio is very glitchy. When processing lots of audio through chops playback almost stops. (again runs fine in v13) I do have realtime playback enabled. Houdini will just crash if I don't have this checked. Any help appreciated. Simon