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The Batchman

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About The Batchman

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  • Name Gerald

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  1. Oh dear! I thought python came with the requests library by default. If you are on a Linux machine you can open up a terminal and enter the command: pip install requests If you are on a Mac or Windows machine I don't know how to get it to be honest. However I think this is a good start if you need this to work. Hope you get it working!
  2. Hey guys, I'm very interested in anything with crypto currencies like Bitcoin. I've coded something together that grabs the current Bitcoin price from the web and throws it into Houdini as a 3d text. I've also managed to get the Bitcoin price history and graph it inside Houdini. Don't know tho whom it may be useful but look around or maybe even improve it. Maybe it might create new ideas. Python code and example available in the attachment or at github. The Batchman Bitcoin.hipnc
  3. Hey Guys, I finished this project a while back. I included it in my showreel just before the FMX. If you want to see breakdowns of the scene, it's in my showreel. I also show the diversity of the shader used. The Breakdown starts at 00:40. In the bottom video you can see the WIP too. Everything but comp is Houdini. Mountain range is completely procedural. The Shader is procedural, snow amount is slope and height dependent mixed in with noise, you can determine the snow / rock bias too. The rocks under the snow is in the same shader and is controllable by reflection and displacement amount. There are three smoke sims on the left, top and right of the shot. The top one is a clustered pyro sim. In the top sim I used the velocity field to advect some particles for the snow effect. In the background the clouds are VEX Volume procedurally generated.