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waterzhou

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About waterzhou

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    water

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  1. motion vector for volume

    hi...arnold can render the pyro motionVector? i do not know how can i get it,who can help me,please!!!!
  2. Help help ........

    thanks for your reply, i test it continue, thank you.
  3. Help help ........

    maya2014 and houdini15.0.244.16 render MotionVector problem hi all i have a problem about: Maya2014(Arnold render MotionVector) and Houdini15.0.244.16(Arnold render MotionVector),image had not match. maya CAM--->arnold(Shutter Start:0,Shatter End:1),and renderSetting--->Motion Blur(Enable yes,and all the default) houdini CAM--->arnold(Camera Shutter:Center On Frame,Shutter Length:0.5),and renderSetting--->Motion Blur(Transform Keys:enable,Deform Keys:enable),and the Geo--->Render--->Sampling(enable the Geometry Velocity Blur) how can i get them render result match....help me
  4. hi all i have a problem about: Maya2014(Arnold render MotionVector) and Houdini15.0.244.16(Arnold render MotionVector),image had not match.


    maya CAM--->arnold(Shutter Start:0,Shatter End:1),and renderSetting--->Motion Blur(Enable yes,and all the default)


    houdini CAM--->arnold(Camera Shutter:Center On Frame,Shutter Length:0.5),and renderSetting--->Motion Blur(Transform Keys:enable,Deform Keys:enable),and the Geo--->Render--->Sampling(enable the Geometry Velocity Blur) 


    how can i get them render result match....help me 

  5. hi all...i have a problem about:Maya2014(arnold) render MotionVector and Houdini15.0.244.16(arnold) render MotionVector that image had not match,

    maya CAM--->arnold(Shutter Start:0   Shutter End:1),and the RenderSetting--->Motion Blur(Enable Yes,and all the default);

    houdini CAM--->arnold--->Motion Blur(Camera Shutter:Center On Frame;Shutter Length:0.5),and the RenderSetting--->Motion Blur(Transform Keys enable ,value 2,Deform Keys enable,value 2,all the default),and the Geo--->Render(Geometry Velocity Blur is enable)

     

  6. Houdini UI Python Library

    ooooo yeah!!!it work,very very very thank you ...
  7. Houdini UI Python Library

    very useful tools! thaks! i have a question about the(self.stringField = huilib.HStringField('field1', 'meName')): ########################################################## import huilib from huilib import * class meDialogxx(HDialog): def __init__(self, name, title): super(meDialogxx, self).__init__(name, title) self.setWindowLayout('vertical') self.setWindowAttributes(stretch = True, margin = 0.13, spacing = 0.1, min_width = 3) colx1 = HColumnLayout() ### self.stringField = huilib.HStringField('field1', 'meName') self.stringField.setEnabled(True) #self.geoFileField.getValue() #print self.stringField self.addGadget(self.stringField) rowx1 = HRowLayout() self.a000 = HButton('aa','COM_0') self.a001 = HButton('bb','COM_1') rowx1.addGadget(self.a000) rowx1.addGadget(self.a001) colx1.addLayout(rowx1) self.a000.connect(self.cb_printStringFields) self.a001.connect(self.cb_printStringFields1) self.addLayout(colx1) # This method should always be called last!! self.initUI() def cb_printStringFields(self): a=self.stringField.setValue('aaaaaa') self.stringField.getValue() print self.stringField def cb_printStringFields1(self): self.stringField.setValue('a+b') if __name__ != '__main__': ui = meDialogxx(name = 'import_dlg', title = 'what the F$%%^%&*^*') ui.show() ##################################################################### how can i get the (self.stringField) value?please!!!
  8. help me how can i get it

    thank you very much! i have just use the point cloud to achieve that.
  9. help me how can i get it

    thank you ! but iam new to houdini i donot know how to do in the SOP!
  10. help me how can i get it

    like the gif,hwo can i do that? please!!!!!!!
  11. thank you very much! I was junior to use houdini ,thank again!
  12. like the picture random distribution triangle in the plane!thanks!
  13. houdini mantra render ocean flicker problem

    very thanks for all reply! let me try again! yeah~~~~the problem is solved,thanks again all guys!
  14. render result far ocean flicker... mantra:pixel Sample10X10 noise level:0.001 who can help me thanks!!!!!
  15. how to render fading out particles?

    Hi 3iart!!could you give me a example file,please!!
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