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floriannolan

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About floriannolan

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    Florian
  1. Small RBD collision issue

    Hi ! Thanks for the reply, I'll try that. I scaled down too much my scene because I had some RBD that were ejected really fast by my collider when this one is rotating. Maybe it's a balance to find
  2. Small RBD collision issue

    Hi all, I'm new in RBD and I have this issue. I fill a box with objects instanced by particles. The box is a collider in convex hull (per Set Of Connected Primitives because I splitted all faces of my box) My small RBD objects are in Convex Hull as well because Concave seems to act weird. The problem is the RBD don't stop spining on the collider If anyone has some tips it'll be very appreciated. I joined the scene file because it will be more helpful Thanks a lot ! croquettes_16_debug.hip
  3. RBD collision problem with smoke

    Thanks fathom !
  4. RBD collision problem with smoke

    Hi all, I have a sphere wich is keyframe animated, so in my dop, the RDB Object node as "Use deforming Geometry" activated. When I start the simulation, the smoke doesn't move until I put "Create Active Object" on. But the problem is that the animation is no longer the same. Is anyone have some tips? Here is my scene if you want to understand what I'm trying to do. Thanks ! test_smoke.hip
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