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angelous4x

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About angelous4x

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    Peon
  • Birthday 02/20/1980

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  • Website URL www.angelnegron.com

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  • Name angel
  • Location New York

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  1. Hi Atom, not sure about getting attribute data via code, but googleing "weather data" its sometimes comes up as RGB image, you could place it on a sphere and let the RGB value control the density drop a trail sop and use that as a source. this of course if its coming up as an image. if its raw data, I know that Rohan Davi did a tut on how to get spread sheet data to infuence values in Houdini. that is if your getting the data via spread sheets.
  2. hey guys we are hitting a wall. kinda thought it should be simple, but the motion blur in Mantra isn't matching the motion blur coming from Maya-Vray render. any tips or the reason why this would happen? thanks
  3. skip rendered frames?
  4. I don't know Maya really, but In soft image there were nodes you could use in the ice tree to the extract data. Maybe there might be something similar in the graph editor, or some node tree you could extract it from. also you might need to rename the attribute to attributes that Maya can read, I think. sorry I wasn't much help.
  5. Just want to put all the extracted image plans (diffuse, AO, reflect, etc...) into there own directories(folders), is there a way to do this?
  6. thank you, i got it as my main device now HOUDINI _OCL_DEVICENUMBER = 3, but when I get an error it says device 0
  7. thanks guys (epic beard Luke) @luke I might change my main device to a non-used on used one. could I change my gpu device variable within the text port or it has to be in the environment variables file? @Martin is there a tutorial that I can do the slicing method to distribute on gpus? I am still a total peon, and getting a slow grasp on Houdini. thanks
  8. Hi all, is it possible or a way to enable all my GPUs for OpenCL? i have 3x titan-x and a quadro m4000 total of 4 cards. thanks
  9. Hi all I wanted to ask if anyone has come across having a super laggy interface. when I change the size of the viewports or the network tab has a laggy response. I just added a 4k monitor. have 3x titan x cards and 1 Quadro m4000. all updated drivers. any ideas?
  10. Hi all I wanted to ask if anyone has come across having a super laggy interface. when I change the size of the viewports or the network tab has a laggy response. I just added a 4k monitor. have 3x titan x cards and 1 Quadro m4000. all updated drivers. any ideas?
  11. thanks for your help, in the "glue network" node the constraint name is set to Glue and the type to all. when using your wrangle node, the doesn't take into consideration the glue network, and i get a warning on the glue dop node. the issue the active points was the radius of the attrib transfer.
  12. here is a hip file with my issue.I believe that i named my attributes currently. and I also checked the collision volumes. the constraints are deleted in the sop level. ground_break_3_failed_test.hip
  13. Happy holidays everyone seen this question here before but tried all the suggestions with no results, I am manually deleting the constraints via attribute transfer. but some of the glue constrains reappear and stops some pieces mid-air. using packed primitives. am i missing an option somewhere? or did I miss a step?
  14. Thanks for the heads up, already sent my ap in
  15. i think off the top of my head is take 2 time shift nodes, on one timeshift, add 1/2 the duration of your overall time range, and the other subtract the overall time range. and merge them back. let us know how it works out.