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samvac

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About samvac

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    Peon

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  • Name sam
  • Location london

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  1. Made this, after watching entagams tutorial on object packing. i used vdb to cover the spheres to give a slimy look and feel hope you like
  2. Hey There, I've just seen a really nice little animation and was wounding how best to achieve this, any tips and tricks would be greatly appreciated thanks
  3. Hey There, I've just seen a really nice little animation and was wounding how best to achieve this, any tips and tricks would be greatly appreciated thanks
  4. Heres another version with base width, hit render and have a play round with base width and point count / jitter BuildStrandVolume3.hipnc
  5. Hi there, this method could work BuildStrandVolume2.hipnc
  6. Quality Love that setup ! thanks for the share !
  7. Hey Tom, Saw your render on twitter, looks great did you use the setup we have been discussing, its so addictive ! Im producing some nice images I'll up load for you to have a look at Nice 1 sam
  8. Thanks Alex, The problem is having both plugins appear in houdini at the same time, when i add the paths for redshift under the octane paths, octane fails to load. any idea ? nice 1
  9. Hi Rohan, Hope all is well Im trying to install redshift and houdini but cant get them both to load ! what do i need to add to my .env file to make this work ? Thanks for all your videos they have been an amazing resource for me speak soon Sam
  10. Thanks for the info Tom, Im looking forward to digging deeper in vex. take is easy sam
  11. Can i ask you, how you started out learning vex / code ? I'm really keen to learn but seems quite daunting !
  12. Thanks Tom This is exactly what i was looking for ! Amazing
  13. Thanks for help, really appreciate it this is a great option. nice 1
  14. Hi Hope all is well, I have matra rendering curves using attribute create width, but i was wondering is there a way to have the lines taper towards the ends ? any help would be amazing. Thanks for your time Sam FIND_POINTS_CURVE.hipnc
  15. Hi all, I'm trying to figure out how to loop my turbulent noise effect. its the turbnoise with in the first pointvop any help would be great loop noise.hipnc