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tamagochy

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About tamagochy

  • Rank
    Initiate

Personal Information

  • Name
    Andrii Belskyi
  • Location
    Prague
  1. I rescale scenes and we have fix for cameras. Compositors didn't have any problems. I think rescale its usual practice, all studios use it and everything working ok))
  2. Cloth/FEM and RBD/Bullet interaction

    I can find only one solution: use for rbd obj hard fem obj. Work fine for me...
  3. Alembic animation to cloth simulation

    you made mistake in sop solver. I use H16 so i recreate cloth object and after voronoi you should use attribute copy, because with attribute transfer your name attribute change every frame. clothsim(animationfail)2016.hip
  4. Alembic animation to cloth simulation

    for getting answer you have to show your setup. I think you are forget to enable deformations in static obj in dop...
  5. You are right, its all changes.
  6. There are couple of errors in file. I've fix it and for my opinion no need to use blur options in source volume. Working much faster )) ap_fast_emitter_velocity_v003.hipnc
  7. increase radius in scatter relax area...
  8. objects attract to object

    Hi all, I want to do some effect of attracting objects to another one based on distance from it. I use dop with packed RBD to sim moving objects and i want to attract part of it to another object and stop on surface. I try pop wrangler to calculate distance and pop attract but its doesn't stop near attractor.
  9. just assign attribute for each object and make random for this attribute to delete. or enable per-primitive path and use random_shash function in prim wrangle to make random on the string name.
  10. Particles rotate based in friction

    If you will use bullet for this you get what you want.
  11. Loop for all nodes

    So i need to modify file path in all file and filecache nodes. I made python script and it works, but the problem is it works only for selected nodes. I cant find how to loop through all nodes in houdini script to find specific ones and make changes more automatically. Thanks!
  12. Sandstorm

    In mad max they are use matpaint with adding some sim stuff. Its very complex effect to do it only with simulation.
  13. Variable friction

    Hi, i need get friction on collision object based on some attribute for flip sim. How to do it? In help telling about stick control field but how implement it?
  14. cone twist constraint goal axis along the surface

    Just create it in sop before dop. Dop will read axies from object.
  15. Break constraints problem setting attributes at sop level

    All correct. When sop not create atribute but in wrangle you write it it equal 0. If you disable atribute in sop you have to delete it in wrangle.
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