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About tamagochy

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  • Name Andrii Belskyi
  • Location Prague
  1. So i need to modify file path in all file and filecache nodes. I made python script and it works, but the problem is it works only for selected nodes. I cant find how to loop through all nodes in houdini script to find specific ones and make changes more automatically. Thanks!
  2. In mad max they are use matpaint with adding some sim stuff. Its very complex effect to do it only with simulation.
  3. Hi, i need get friction on collision object based on some attribute for flip sim. How to do it? In help telling about stick control field but how implement it?
  4. Just create it in sop before dop. Dop will read axies from object.
  5. All correct. When sop not create atribute but in wrangle you write it it equal 0. If you disable atribute in sop you have to delete it in wrangle.
  6. Read this. This is base knowledge you need to work. https://drive.google.com/file/d/0B7D36pm7TOBCUk9RaXpDZ3NMbUU/view?usp=drivesdk Its for XSI but its simple.
  7. For me maya see primitive atributes. There are in extra atribute tab.
  8. fem

    You need to use sop solver inside dop to change atribute
  9. Use point cloud look up to create distant atribute on wite water source and mult it by emmit atribute or delet particles...
  10. Make mask around ship and multiply it to emmision rate.
  11. Play with flip. Still cant get nice foam...
  12. Use volume mix to substract it after sim.
  13. If i need that points have gap between?
  14. It would be nice if fem get rigid body for simulations.
  15. Hi, I have a curve with points. I need animation like this: First point start moving and when it reaches of the position of the next point both points start moving and the same with next. I remember that i already saw solution, but i cant find it. Thanks for helping!