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art3mis

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Everything posted by art3mis

  1. Direct modeling HDA

    Anyone use this direct modeling HDA? useful? Good investment? www.bit.ly/vault-231-procedural https://gumroad.com/l/GVLLS
  2. Just curious since I've had 0 luck getting Houdini to launch with the last 2 Nvidia driver updates on Ubuntu. What Nvidia driver version is everyone running?
  3. Ok, so not a whole lot of Houdini Love over on the Redshift forums. Mostly Maya, 3dmax, C4D (in that order) https://www.redshift3d.com/forums/viewthread/10860/ Hence the reason for my posting here. Anyone care to share any Redshift tips, tricks and tutorials specific to Houdini users? Here is one great tip that Adrian from Redshift was kind enough to share for customizing RS Spot lights https://www.redshift3d.com/forums/viewthread/12283/#79060
  4. Infrared Foliage effect

    Hi I have an idea for a portfolio piece I want to create rendering tree foliage as if shot using infra red film. This is sort of the look I am after https://www.pinterest.ca/pin/107453141084546172/ Any shader experts able to suggest tips on how I would go about building the leaf shader? I'm using Redshift but the same principles should apply regardless of rendering engine.
  5. Affordable SpeedTree Cinema alternatives

    Thanks. Great resources. On a quick inspection the polyget library looks like an amazing value at a substantial savings over Speedtree. Would luv to see a side by side comparison.
  6. SpeedTree Cinema is truly amazing, but for an indie artist just wanting to create 1 or 2 pieces for his reel with realistic tree foliage a bit pricey. Anyone care to recommend and good alternatives?
  7. Affordable SpeedTree Cinema alternatives

    Thanks!
  8. Nvidia driver 396.24

    Hi Anyone have luck with latest Nvidia driver 396.24? I'm on Ubuntu 17.10 and tried several recent Houdini builds, none launched.
  9. .OBJ files and materials

    Hey Atom. Thanks for sharing!
  10. Hi Trying to use some .obj files downloaded from Turbosquid. They also come with .mtl and .xfr files. After importing the .obj using a File SOP, how do you import and apply the materials?
  11. MTL To Redshift Material

    This is brilliant. Thanks for sharing!
  12. Hi Bit of a noob question but can anyone tell me what happens to say, an OBJ you import via a File SOP which you then Lock? If you share ONLY the .hip file, is the OBJ geometry somehow embedded inside the .hip?
  13. Hi, Anyone use both XGen and the new Hair Grooming tools in Houdini and can offer an opinion on pros, cons, of each? I assume XGen is the industry standard for hair generation and grooing in feature film work but wondering if that is because it is 'better' or has simply been around longer?
  14. Although MSS can't be used on cameras or lights my understanding is that they are still advantageous to lighters. I believe this has something to do with the inheritance chain (attached) Can someone describe an actual scene or scenario in which this might be true?
  15. Hi Following along Jeff's webinar on material Style sheets, right about the 1 hour mark he attempts to demo applying a material Style sheet to a packed primitive. His example doesn't work and without explaining why it fails, the webinar continues:( To better my understanding, I'd like to know why. My hip is attached. packedObject_begin3.hiplc
  16. Especially considering how buggy OpenGL is in OSX can anyone explain why presenters seem to always use a Mac with Houdini? Even experienced Houdini veterans... I would think a linux enabled laptop would be the better option. ie recent Procedural in Motion conference https://www.sidefx.com/community/procedural-in-motion-presentations/
  17. Staying motivated

    Hi Other than shutting your computer off and going for a walk what are some things you guys do stay super motivated on personal projects as well as plodding thru tutorials? Experiencing the February blahs:)
  18. Greatly enjoyed this talk by Will MacNeil from The Mill! However confused by the actual pipeline used in creating the Ford Mustang 'Make It Personal' web application (starting at 9:30) and the precise role Houdini played. Was it only used for experimenting and creating visual prototypes or was the VEX code somehow translated into WebGL for the web app? Anyone from the Mill possibly care to elaborate?
  19. Hi Following along this GDC presentation on using Terrain tools in combination with a COP network to create materials. https://www.sidefx.com/community/gdc-2018-presentations/ However, every time I adjust a material in my COP network, I need to actually click in my Scene View to see the results. Is there a preference or setting that will give me live updates when adjust materials this way?
  20. So I've read you can use the hwatermark program to watermark images when saved to disk, but what if you need to watermark images rendered to screen? More specifically, I need to be able to watermark changed parameters in a random wedge sequence, so I can identify which is which. Is there a way to accomplish this?
  21. Prism pipeline

    Just watched this intro video. Has anyone tried? Thoughts? https://prism-pipeline.com/
  22. GamePad Camera

    So to use the new GamePad camera feature in 16.5 my understanding is you need an actual GamePad for input. Will any GamePad work? Any recommendations? Was looking at this one http://www.dell.com/en-ca/shop/accessories/apd/a9902796?cid=3852&st=&pdv=c&lid=5635587&VEN1=sHsM2jitK,82727171957,901mtv7630,c,&VEN2=,&dgc=st&dgseg=dhs&acd=1230881379501410&VEN3=813704368127433125
  23. Ok So I understand that now we are using the new constraints for 'Loot At' and Follow path. But what if you need to pull focus as well using a shallow DOF. How is this accomplished? Can anyone possibly share an example(camera on path + pull focus) ? A simple checkbox under the Sampling tab labeled 'Focus on Look At Object' would be the simplest solution! A search here on odforce turned up this thread which suggests a convoluted python script as the only solution. Further searching on the forums turns up this expression for Focus Distance abs(vtorigin("/obj/cam1", "/obj/focus_follow")[2]) but when I try my camera renders nothing! Can anyone suggest what might be wrong?
  24. Browsing some of the free GDC2018 videos on GDCvault was wondering if a paid membership is worth it. is there that much more quality content that justifies a subscription?
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