Welcome to od|forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

HGBarca

Members
  • Content count

    7
  • Joined

  • Last visited

Everything posted by HGBarca

  1. I've got a knitting pattern around a object. The color texture is transferred to points. That works fine. But now i want to use the uv map for projection. I want to use the UV map of the inputed object but i don't know how to do this. Can someone help me to get this working? Knit_v0300.hipnc
  2. AH Got it!
  3. I've done the tutorial of entagma, which is great. I also tried the setup of arjanM. I like his setup more. The only thing is i can't get the strands working after OUT_Knit. I've attached my file. In the file there are two setups: one of entagma and on the right side the alternative. Who can help me to get it working? Knit-alternative_v0100.hipnc
  4. I know how to use it in Maya but i can't get it going in Houdini. I'v made a shader with a shadow matte and put this on the plane but i don't get the shadow seperate. Look at the hip. generic_studio_outdoor_v0100.hip
  5. @haaranoos, i'm also curious how used the shadow matte in htoa?
  6. Hi Alican, I've also a problem to render this. I attached a material (mantra surface) to the knitting obj. And switched on 'use point color'. in 'attribvop11' in map i put the correct path to the texture. But this is the result. What am i doing wrong?
  7. Thanks for sharing!!!