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yglemarec

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Everything posted by yglemarec

  1. During the last 3 weeks, a did some Rnd and published my results on vimeo . Some people asked me to share my files here, so here we are i hope it will help!
  2. WIP - ok++'s softbodies RnD + .hip files

    Hey Stankostupar and Particuleskull, happy to see you both on this thread ! I have no efficient answer for the moment, but it's an interesting question and i will work on it ... see u ++
  3. Some DOPs RnD

    beautifull render ! and thanks for the breackdown!
  4. WIP - ok++'s softbodies RnD + .hip files

    Hello, here you can download my files from softbody week-6 : You can use my files for your jobs or just for fun/learn/make tutorial/ whar ever . It's free BUT Keep in mind i am not a professionnal, so pay attention : i'm quite sure my way to work is not the best way to work in production/studio. cheers ! Yohann upres-shirt.hiplc balloon-v2.hiplc baloons-grain solver.hiplc upres-attribtransfer.hiplc upres-curvature.hiplc
  5. WIP - ok++'s softbodies RnD + .hip files

    Here you can download my files from softbody week-5 : cloth-fem solid-fem hybrid.hiplc pizza.hiplc spider.hiplc spoon bubble-v2.hiplc springs-wiressolver.hiplc
  6. WIP - ok++'s softbodies RnD + .hip files

    Hello, here you can download latests files from sofbody-week 4. 61-slice rdb rotation.hipnc 60-slice x4.hipnc 61-slice rbd translation.hipnc
  7. Dealing with FEM + Static Body

    Hello, by raising your sphere division, your sim is more accurate but i takes more time to compute... and sometimes, the result is still not perfect ... and it seems you are in this case. if i were you, i would keep your sim as it is , and after that, i would make some adjustements with sop point nodes to reduce overlapping. bellow 2 variations of the same method. have fun with your muffin ! ++ testme-sop adjustements-ok++.hipnc
  8. WIP - ok++'s softbodies RnD + .hip files

    Hello Guys from London, Thanks you for your feedback! You're welcome and i'm happy if a part of my Rnd can be usefull. Enjoy
  9. FEMgravity field not working

    Hi, good question ! may be FEM does'nt support gravity field... let's wait for an answer btw, there is may be a trick to get the "same" result : you could attach your FEM ball to the RBD ball ...
  10. WIP - ok++'s softbodies RnD + .hip files

    Hi @p2or , i don't know how to solve your issue, because i use the 16.0.621 houdini release... may be you should upgrade your software to prevent this bug ...but if you can't : replace your RBD torus collider by a cloth torus with a big stiffness multiplier (10000) + a big target strength (1e+06) to get a torus as rigid as possible. viel spass, Yohann
  11. WIP - ok++'s softbodies RnD + .hip files

    Hello, since last week i can play with houdini again to keep going my tests ... and bellow , some of my latest hip files from this video: torus+wrinckles+.hiplc stick man rbd+ .hiplc bubbles- rbd+cloth-2.hiplc
  12. WIP - ok++'s softbodies RnD + .hip files

    some other files from "softbody- week3" video to understand how to mimic interaction between rbd/cloth , pyro/cloth, how to play with attributes and multisolver like @massdensity. same way for fluid/cloth interaction and other attributes used in the video. ++ cloth+pyro.hipnc blob+boxes-shellmassdensity.hipnc blob-shellmassdensity.hipnc
  13. WIP - ok++'s softbodies RnD + .hip files

    to get a plasticity effect by replacing @baseP with @P when @potentialdensity is high enough. cloth+baseP+potentialdensity+multisolver.hiplc
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