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About SquirkyTurtle

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  1. Glowing Material not affecting other objects

    Thank you so much! I got it and it works fine now
  2. Glowing Material not affecting other objects

    Thank you so much for your reply! I can't seem find the indirect diffuse bounces setting you were referring to but I tried it using an indirect light. I am getting a lot of noise though and incredible high render times. I am wondering if I am doing something wrong. I considered using a geometry light instead but I want the light to only emit in certain areas. Is there any way I can use the layered material as some kind of a mask for the geometry light or should I approach this differently? Sorry about all the questions
  3. Hi everyone! I am trying to emit light from a material but while the material is glowing, the other objects in the scene are not affected by the light. I have used the glow material to drive the colour emission on my princiled shader. Does anyone know what I am doing wrong, or should I approach this differently? I would be grateful about any help
  4. Blending between two materials using attribute

    Thank you so much for this! I didn't know it was going to be that simple Thank you!
  5. Hi there, I am trying to blend between two materials using a point attribute (0-1, amount of blending). I thought I could use layers but I'm struggling with the implementation a bit. How could I go about that? I'm grateful about any help