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About bonassus

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  1. add spring to a lookat constraint

    That works. Thanks!
  2. I'm trying to at a bit of rotation spring to a look at constraint. It's not working. I created a lookat constraint and then within the constraint network after the lookat chop I add three deletes with t*, r* and s* and then merged the channels back together. I added a spring chop to the r* channels before merge. (see attached image) There is no spring added to any channel. I'm wondering how this could be done.
  3. Thanks for this topic and solution. This helped me build a camera rig.
  4. in a blast node I can set the group with @name=vel as well as @name==vel . It makes sense to me the equality operator == should work here as it returns a boolean. Why does this work with an assignment operator = ?
  5. I'm trying to create groups with a wrangle from @class attrib after a connectivity sop, using "iteration" attrib in a foreach loop. f@group_`"detail("../foreach_begin1_metadata1/", "iteration", 0)"` = @class; I was thinking the backticks and quotes should resolve to the iteration number as a string. then concatenate it to the f@group_ and that equal to class number. However i think the iteration and class atribs are integer values and the f@group has to be a float? confused...
  6. Houdini 17 Wishlist

    A better illustrator importer would be nice. Specifically one that can imports open curves. The way C4D does. This would be an advantage to those considering Houdini for motion graphics.
  7. increment every 20th frame in a sort

    Oh right. Thank you.
  8. I have a sort node set to shift. I want to increment offset by 1 every 20th frame. $F%20==0 sets the offset from 0 to 1 every 20th frame. But how can I increment the value instead of setting to 0 or 1? Thanks.
  9. magnet point snap align

    Awesome, Thank you. I didn't know about part where you hover over the second point. Thanks for taking the time to demonstrate this.
  10. magnet point snap align

    Thanks for the reply woodenduck. No, the geo in the video i posted is a test with a line sop. It's not packed. It's just two points and a line prim and yet point snapping does nothing...
  11. magnet point snap align

    I can make point snapping work in some cases but not in this one. see attached video. My original question is how to do the point align to axis snap but i can make these points snap at all. Why does it not work? thanks snapping.mp4
  12. magnet point snap align

    Thanks. I did notice that. Its not working for me. I select the bottom point enable the transform tool turn on point snapping. no snapping happening. not sure why. seams like it would work.
  13. I'm watching Steve Knipping's Applied Houdini-Rigids III. He does a point snap align thing that I don't understand. see attached vid. He calls it a magnet snap which I assume is a Maya term. Can someone explain how he does this? Thanks magnet_snapping.mp4
  14. Houdini 17 Wishlist

    I have an obvious suggestion for chops. Dot syntax in the attribute Scope parameter field on the Channel node. This works P(1) but not this P.y